Coding with Tynker

For our current #PLTW module activity we were asked to create a game with local and global variables. Working in small groups with our iPads and Chromebooks we commenced our coding using Tynker. We initially started with the basic concept of a dodgeball game. After that task was achieved students began to work individually to customize their games. Students were then asked to using Snagit students created a screen cast showcasing their games. Check out some of the customization that resulted.

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